Log inBy CategoryBy Instructor
Browse

Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature

Animal Anatomy for Creature Design With Terryl Whitlatch

Description

This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives. Terryl’s in-depth teachings provide the firm foundation necessary for designing elephant-inspired imaginary creatures with ease, authority, and believability. Professional concept artists and students of creature design will gain the essential and practical knowledge necessary to depict animals with a high degree of plausibility and versatility and to apply these principles to create designs suitable for the Entertainment Industry and Scientific Community.


Volume 1 focuses on the Asian and African elephants and their prehistoric relatives. Skeletal, musculature, and shorthand versions of complex anatomy are demonstrated, and Terryl narrates with an in-depth discussion of the natural history and evolutionary processes that have shaped the various species of the elephant family. Her authentic knowledge reveals how the history and evolution of real-world animals have helped influence the design of similar creatures in the realm of Fantasy and Science-Fiction. Terryl covers both realistic and stylistically exaggerated approaches as they apply to animation, games, and film..


Upon completion of this two-volume workshop series, students will gain a solid understanding of the skeletal and muscular anatomies of elephants and their relatives; knowledge of the elephant family and its place in the world across time; and from this foundation, will be able to design creatures inspired by elephants for a wide variety of entertainment-oriented projects — regardless of style or aesthetic..


Volume 2 focuses on Prehistoric species of elephants, including the Mammoth and Mastodon. The second portion of Volume 2 dives into the design of imaginary, elephant-inspired species. Terryl’s designs include the Oliphant, Behemoth, Exaggerated and Stylized designs, and a final bonus chapter looks at the skelton and musculature of a Manatee. .


Duration: 585 Minutes

Format: HD 1920x1080

IMAGE GALLERY

  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature
  • Elephant Anatomy Vol. 1: Drawing Skeletons & Musculature

Terryl Whitlatch

Creature Artist

Terryl Whitlatch is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning over 25 years, Terryl has many projects to her credit, including Star Wars: The Phantom Menace, Star Wars:The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, The Princess of Mars, Zafari, and Beowulf, to name a few. Clients include Industrial Light and Magic, Lucasfilm, Ltd., Pixar, Talking Pictures, Walt Disney Feature Animation, PDI, EA, LucasArts, Chronicle Books, Simon and Schuster, and various zoos and natural history museums. Terryl is also the author of two books, “The Wildlife of Star Wars” and “The Katurran Odyssey”, volume one of a forthcoming series “The Katurran Trilogy”. In addition Terryl is involved with several other book and film concepts, as well as teaching Creature Design and Construction/Anatomy at the Academy of Art University in San Francisco, CA.

  • "Terryl's abilty to carry over realistic characteristics and personality in her creation of fantastic creatures has led top directors like George Lucas to seek her out. Her process leads to original and convincing creatures and her tutorials will be an invaluable resource."

    - Jay Hawkins
    Lead Concept Artist Epic Games