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Building a Stylized Environment, Volume 2
Ideation to Creation: Terrain, Rocks and Foliage
Martin Teichmann
161 Minutes | 11 Chapters
Building a Stylized Environment, Volume 1
Ideation to Creation: Blockmesh, Bridge, Castle with Martin Teichmann
Martin Teichmann
304 Minutes | 16 Chapters
Mech Design for the Entertainment Industry
with Furio Tedeschi
Furio Tedeschi
164 Minutes | 10 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli
Guilherme Rambelli
271 Minutes | 15 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian
Ara Kermanikian
539 Minutes | 23 Chapters
Environment Creation for VR using Photogrammetry
with Guilherme Rambelli
Guilherme Rambelli
170 Minutes | 15 Chapters
Introduction to the UV Toolkit in Autodesk Maya 2018
with Eric Keller
Eric Keller
400 Minutes | 20 Chapters
Environment Art Lookdev Using Unreal & Photogrammetry
with Brian Recktenwald
Brian Recktenwald
139 Minutes | 12 Chapters
Environment Creation for Film and Cinematics
with Olivier Dubard
Olivier Dubard
111 Minutes | 10 Chapters
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production
Nick Reynolds
435 Minutes | 13 Chapters
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua
Krystal Sae Eua
245 Minutes | 15 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay
Devon Fay
406 minutes | 14 Chapters
3D Creature Design
ZBrush, Keyshot and Photoshop Techniques with Luis Carrasco
Luis Carrasco
225 minutes | 9 Chapters
Creating Believable 3D Environments
The Making of "Unmystified" with Seth Thompson
Seth Thompson
133 minutes | 13 Chapters
3D Creature Design: Alien Rock Grubber
Concept, Model, Texture, Render with Jerad S. Marantz
Jerad S. Marantz
381 minutes | 21 Chapters