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Art Direction for Film: Creature Design & Development
From Photoshop to Unreal Engine 5 with Ehsan Bigloo
Ehsan Bigloo
4h 13m | 8 Chapters
Designing Mechs in VR Using Medium
A Workflow Built for Speed & Flexibility with Andre-Lang Huynh
Andre-Lang Huynh
233 Minutes | 11 Chapters
Concepting Spaceships for Film & Games
3D Design using 3D-Coat, ZBrush, KeyShot & Photoshop with Joe Gloria
Joe Gloria
104 Minutes | 8 Chapters
Key Illustration Workflow for Film & TV
Blender, 3D-Coat, Maya, KeyShot & Photoshop Techniques With Philippe Gaulier
Philippe Gaulier
226 Minutes | 9 Chapters
Introduction to ZBrush 2022
A Comprehensive Guide to Learning ZBrush With Madeleine Scott-Spencer
Madeleine Scott-Spencer
1241 Minutes | 41 Chapters
Professional Character Design For Film
The Making Of "Div" With Ehsan Bigloo
Ehsan Bigloo
215 Minutes | 9 Chapters
Sculpting Miniatures for Boardgames Using ZBrush
From 2D concept to 3D Miniature Sculpt Using ZBrush & KeyShot With Francesco Orru
Francesco Orru
252 Minutes | 8 Chapters
The Making of “RED MYST” With Maarten Verhoeven
Concepting Biomech Monsters in ZBrush, Marvelous Designer, KeyShot & Photoshop
Maarten Verhoeven
157 Minutes | 7 Chapters
Superhero Concept Design for Film & TV
Daz Studio, ZBrush, Marvelous Designer & Photoshop Workflow With Luca Nemolato
Luca Nemolato
165 Minutes | 11 Chapters
Creating an Original 3D Creature Concept: Viper Dragon
ZBrush, Maya, Mari, KeyShot & Photoshop Workflow With Kurtis Dawe
Kurtis Dawe
424 Minutes | 17 Chapters
Introduction to ZBrush 2021
The Ultimate Guide To ZBrush With Madeleine Scott-Spencer
Madeleine Scott-Spencer
3060 Minutes | 66 Chapters
Original Creature Concepts
Exploration to Presentation with Pablo Munoz Gomez
Pablo Munoz
168 Minutes | 9 Chapters
The Art of Iconic Creature Design
Photobashing and ZBrush Workflows with Aaron Sims
Aaron Sims
126 Minutes | 7 Chapters
Creature Sculpting with Dominic Qwek
ZBrush, Keyshot and Photoshop Techniques
Dominic Qwek
146 Minutes | 11 Chapters
Mech Design for the Entertainment Industry
with Furio Tedeschi
Furio Tedeschi
164 Minutes | 10 Chapters
Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf
James Schauf
591 Minutes | 23 Chapters
Environment Creation for Film and Cinematics
with Olivier Dubard
Olivier Dubard
111 Minutes | 10 Chapters
3D Creature Design
ZBrush, Keyshot and Photoshop Techniques with Luis Carrasco
Luis Carrasco
225 minutes | 9 Chapters