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Creating Stopmotion Felt in Substance 3D Designer
Procedural Surfacing using Substance 3D Designer, Maya & V-Ray with Christopher Barischoff
Christopher Barischoff
2h 57m | 14 Chapters
Creating Complex Materials for Games in Substance Designer
Utilizing Parameters to Create Multiple Materials with Kat Tamburello
Kat Tamburello
220 Minutes | 10 Chapters
Creating Stylized VFX in Unreal Engine 5
Niagara & Substance Designer Workflow With Pawel Margacz
Pawel Margacz
294 Minutes | 15 Chapters
Creating Complex Vegetation & Foliage for Games
Intermediate Workflow for Maya, ZBrush, Substance & Unreal With Peyton Varney
Peyton Varney
202 Minutes | 7 Chapters
Optimization for Games: Settings, Materials, Textures & Commands
Unreal Engine & Maya Techniques With Rodrigo Brea
Rodrigo Brea
207 Minutes | 9 Chapters
Getting Started With Look Development in Houdini
Texturing & Shading Using Maya, Substance, Houdini & Redshift With Brent Le Blanc
Brent Le Blanc
140 Minutes | 6 Chapters
Introduction to Creating Game-Ready Foliage
A Complete Pipeline With Peyton Varney
Peyton Varney
187 Minutes | 5 Chapters
Creating Stone Wall Materials in Substance Designer
with Josh Lynch
Josh Lynch
170 Minutes | 7 Chapters
Creating Complex Designs and Patterns
Substance Designer and ZBrush Techniques with Nate Stephens
Nate Stephens
123 Minutes | 10 Chapters
Building a Stylized Environment, Volume 2
Ideation to Creation: Terrain, Rocks and Foliage
Martin Teichmann
161 Minutes | 11 Chapters
Building a Stylized Environment, Volume 1
Ideation to Creation: Blockmesh, Bridge, Castle with Martin Teichmann
Martin Teichmann
304 Minutes | 16 Chapters